﻿// Decompiled with JetBrains decompiler
// Type: SandBox.Missions.MissionLogics.Arena.ArenaAgentStateDeciderLogic
// Assembly: SandBox, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: 75BA0B61-63FF-423A-8603-0A2974B621BB
// Assembly location: D:\steam\steamapps\common\Mount & Blade II Bannerlord\Modules\SandBox\bin\Win64_Shipping_Client\SandBox.dll

using TaleWorlds.Core;
using TaleWorlds.MountAndBlade;

#nullable disable
namespace SandBox.Missions.MissionLogics.Arena
{
  public class ArenaAgentStateDeciderLogic : MissionLogic, IAgentStateDecider, IMissionBehavior
  {
    public AgentState GetAgentState(
      Agent effectedAgent,
      float deathProbability,
      out bool usedSurgery)
    {
      usedSurgery = false;
      return AgentState.Unconscious;
    }
  }
}
